Amberton

Amberton is a large town of farmers, fishers and brewers acting as a major waystation on the trade route between Fairhaven and Rivermouth on the Wild Run.

 

Lord Tambil is the incompetent and absent ruler of the town. He is largely aloof to the plight of his people and leaves the running of the town to the small elected council while he is on extended visits to the city of Fairhaven.

 

Amberton is under the heel of the hobgoblins of Kurig’s Hold, who dwell in the Wild Moor and demand tribute several times a year from the town under threat of violence.

 

Amberton has a capable militia but it is not large enough to reliably defend the city against the hobgoblin menace and their goblin slaves.

 

To stave off invasion, residents give all manner of tributes to the hobgoblins in order to remain unmolested.

 

The hobgoblins’ demands have left the community run down and in need of much help.

Defences

The town center is encircled by sturdy walls however, the growth of the town over the last few decades has outgrown the confines of these protections. Many farms, homes, and establishments are outside the wall exposed to the threats of the wilderness.

 

The town’s militia is well trained and capable but lacks the resources and numbers to safeguard all the civilized lands under the jurisdiction of the town.

Notable Inhabitants

Regwald

Master Tozif

Marius

Captain Sicilia

Seargant Maximus

Notable Locations

Happy Harvest Inn

Temple of Ogun

The  Arcane Lock and Alchemist.

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Town

Population

 

 

 

Govt

Ruler

3,500 (town)

15,000 (inc surrounding villages,hamlets and farms)

Lordship/Small council

Lord Tambil

Races

Human

Dwarf

Other

98%

1%

1%

Exports

Ale, Mead, Livestock, Fish, Stone

Imports

Cider, Iron, Armour, Weapons,Luxury Goods

Religion

Major Religions

Lesser Religions