Lord Persus was a mysterious champion of light, and a Paladin of Helios. He was the Lord of Sanctuary.


Persus was born to a human mother of humble beginnings in the small town of Burry in Caramdor, abandoned by his elf father before he was even born.


While half-elves were not shunned by the humans of Caramdor, his dual racial identity did cause him trouble in his youth where he was singled out for being different from the other children. Growing up without a father was especially tough despite his mother’s great efforts to provide for his needs.

His upbringing and early childhood struggle without a father and subconscious fear of rejection gave him a thirst to prove himself. He joined the local militia at the age of 17 making regular patrols into the foothills of the Heart Mountains.


Goblin raiders and the odd orc band were known to venture close to Burry and the surrounding farmsteads. It was a particularly fierce battle during one of these routine patrols that drew the attention of a passing traveller.


On patrol, his squad was ambushed and outnumbered by a band of orcs.

Persus held off multiple foes, buying enough time for his militia companions to regroup and attempt to repel the creatures.


Despite sustaining grievous wounds, Persus fought long enough to allow the mysterious traveller to intervene and help lead the militia in a counter-attack to defeat the orcs.


Persus was beyond the help of his companions but the traveller was a Warrior Priest of Helios named Jayce, on a pilgrimage to the Great Library of the Order of the Red Dawn.


With his god’s blessing, Jayce was able to call down mighty magics of healing and save Perus to the amazement of those that watched.


The Warrior Priest became Persus’ mentor and best friend. Under his guidance and friendship, Persus found his calling becoming a Paladin of Helios.


Together with Jayce they undertook many adventures that eventually lead them to the Free Coast where they formed new bonds with other adventurers (Bren, Morkul, Chief and Gorak)


Persus embraced his human side adopting none of the customs of his father’s people not considering himself elven despite his dual racial heritage.


The one trait that did constantly remind him of his elven blood, he considers both a boon and curse.


He was destined to see most of his loved ones die as the life cycle of elves and half-elves is measured in centuries.


His mother, Jayce and Bren all passed before him and he feared for his new friends that did not belong to long-lived races.


Persus possed all the conviction of a holy warrior without the trapping of their arrogance. His humble origins as a lowly soldier as well as the values taught to him by his mother and Jayce had grounded him.


He was known for his compassion, honesty, and loyalty.

He did not hold himself above the common people and tried to balance their needs with those of the greater good.

His choice of serving the Free Cities’ Coalition over the templar and crusader organizations of the “goodly” gods marked him as different from his peers within the temples and churches of the gods.



Persus had no desire for personal wealth and power but understood its usefulness as a tool, facilitating security for the citizens of the land. It is for this reason he had sought to establish the town of Sanctuary.


Early in his career, he embarked on a mission to recruit outcasts from what he saw as the misunderstood orc and goblin races.


Good folk, that wanted to live in civilized lands, without the fears of racial prejudice, or folks that had a desire to get away from tribes and clans that engage in evil acts.


He wished to establish a  “Sanctuary”, a town that provided these people with opportunities. The town also acted as a buffer between the borders of the Free cities’ Coalition and the dangerous wilds controlled by other renegade orc, hobgoblin, and goblin tribes.

He believed that this served his Lord Helios, who preached the virtues of rebirth and renewal.

Lord Persus did not administer to the daily rule of the Sanctuary. He left this to his most trusted companions, Chief, Morkul, and Gorak.

He was a shadowy figure rarely seen in town.


It is unknown where he spent most of his days but some rumours told of sighting and seeing him in the poorer wards of Fairhaven disguised as a beggar providing healing services for free to the poorest of the poor in the metropolis. Other rumours circulated that he secretly advised the Queen Regent, Rose, of Caramdor.


Yet other rumours spoke of darker more sinister pastimes, his facade a false persona hiding his true purpose.


Lord Perus was a formidable combatant, a master in the defensive arts, and able to enhance his martial capabilities with some divine magic.


Lord Persus’ body was covered in eldritch tattoos invisible to the naked eye. When subject to a magical attack or influence, the tattoos flare-up in bright light, able to absorb part of the incoming magic giving him some resistance to the magic.

The tattoos not only protect Lord Persus, they also stored part of the magical energies directed at him helping him fuel his own divine magic.


These Eldritch marks and their origins were subject to some curiosity amongst academics. The eldritch marks are of the type typically used to shackle and contain demonic forces.

This raised some questions as to the true purpose of the tattoos.



Persus was able to discharge holy energy from both his weapons and shield to “smite” his foes.


Persus was able to draw from his connection to Helios to cast healing magic to close wounds and cure poisons and diseases. He could also draw from the stored magic in his eldritch marks to do the same.


Persus was able to shunt/teleport over small distances (30 feet) in a flash of dark light.


Persus was able to channel his Lord’s radiance to inspire or influence those around him. However, this magic could never compel any individual to do something that would go against their nature or personal will.


Persus was able to summon a column of pure radiant energy to entrap and destroy demons and undead.


Persus wielded an artifact of Helios called Faith’s Ward. A shield made of Mithral and Adamantine, of incredible craftsmanship and powerful magic.

It was said to be indestructible as well as allow a champion of the light to amplify their divine magic.

General Information


70 years old



180 lbs


Patron Deity


Half-Sister (unkown)

Adopted brother (Morkul)

Mother (deceased)

Father (deceased)